![]() ![]() ![]() While they are aimed in the same direction, which is to even out the differences in volume and amplitude within an audio recording, they go a bout it in different ways or handle different aspects of the process. The 3 biggest conceptual methods for achieving a sound that is even and loud are called audio compression/limiting, audio leveling and audio normalization.Īudio compression (as in using an audio compressor, not lossy compression, like MP3) is not to be confused with normalization or leveling. This is especially important today as we have an audio landscape in media where sound plays a big part in how we perceive information and often the quality of a production, whether it´s a video clip, a movie / series or a song on the ether. The core concept of audio dynamics treatment is to level out the differences in amplitude in the recording at hand. Ever wondered why there are so many tools for treatment of volume and sound dynamics? Well this post aims to shine a light on why and what to use to get the proper job done. ![]()
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